Tackling Your First Ship in Hardspace: Shipbreaker

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Is this your first day at work?

Don’t worry at all, working in zero-gravity salvage isn’t nearly as scary or difficult as people say. Besides, LYNX Corporation has all your genetic data on file in case there are any first day slip-ups. If you happen to blow yourself up tearing down a difficult ship, we’ll bring you right back, no fuss at all. You’ll have to pay for it of course; safety and security always come with a price! 

Still, everyone’s first day can be tricky, so we’re going to walk you through salvaging your very first ship in Hardspace: Shipbreaker, the zero-gravity deep space salvage workplace simulator from Blackbird Interactive and Focus Entertainment. We want to keep the death and dismemberment to a minimum as you get used to the thrill of salvaging every last material and piece of equipment on the ships you work on, so please read carefully as we share some of the best advice we can give a Shipbreaker who is just starting out. 

Space may be cold and lonely, but profit will always keep us warm! 


Get Used to Moving Around in Zero-Gravity


The salvage bay is just like any office, just without air, gravity, or basic safety precautions. Let your guard down or get overwhelmed and panic? You’re as good as gone. It’s been zero days since we’ve had an accident, and that number hasn’t moved in years.   

Hardspace Shipbreaker

Why is it so dangerous out here? Without practice, it’s easy to lose control of your own movement only to end up slamming into a solid object, drifting into the furnace, wasting salvage, or even causing your own death. If you want to save on the cost of a new body, practice your movement until space becomes your playground. So strap on your thrusters, take a deep breath of canned air, and let’s get started. 


Use Your Scanner to Make a Plan and Your Cutting Tool to Put it into Action


The first ship you’ll find yourself salvaging is a Mackerel, a relatively small transport ship. Think of each ship you’re salvaging as a chicken wing: the goal is to get as much of the tissue off the bone as possible for the most profit. Anything wasted will be counted against you; deep-space salvage is a business in which efficiency and precision are everything. 

So when you’re presented with your first ship, you’ll want to use your scanning tool to get a look at the ship’s layout, and get an idea of where the cut points – the structures marked in yellow on the scanner that hold the ship together – are located. For now, you’ll want to search for an open airlock or remove the thruster cap from the rear of the ship. 

Hardspace Shipbreaker

Once you’re inside, use the laser cutter in the stinger configuration for maximum safety to melt each cut point, being careful not to overheat the laser cutter. The heat meter for the tool is located on the side of the hardware, and you’ll also hear a warning tone if you’re close to overheating – which would cause your suit to catch on…

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