Creating the Sci-fi Roguelike Shoulders of Giants

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Pre-order Shoulders of Giants today on the Xbox Store, available January 26


After almost three years of development, we’re overjoyed to announce that Shoulders of Giants is now available for pre-order. The game will be released on January 26, 2023, on Xbox! Check out the newest trailer above featuring a mix of single-player and co-op mayhem.

One of the very first ideas we had when we started making Shoulders of Giants, was the silhouette of a smaller character riding on the back of a much bigger character. And then we thought, what if you could control both of these characters at once? How would that work? Would that be fun?

It took a lot of experimentation and prototyping to find the sweet spot, and an experience that felt fresh yet familiar. We thought, what if we split up types of combat between these characters, one character does all the melee, and is a big powerful mech? And the other character perched atop its back a small, nimble, gun wielding frog?

Once we found this combination, we knew we had found the core of the game. The next question we asked ourselves was, what type of world would these characters be in? What would their goal be in the game?

We have always been huge fans of science fiction, and knew we wanted a world where there was a dark force these heroes had to overcome, the classic theme of dark versus light.  But how could we actually take this theme and create an interactive way for the player to experience it?

We imagined after an intense boss battle having the entire world transform from barren and dark, to vibrant, lush and full of life in a cinematic way. We experimented with real-time ways the player could do this, and found it to be fun and exciting and it became a pillar of the players abilities.

Speaking of abilities, the last core idea behind the game was that we wanted Shoulders of Giants to feel like a colorful playground with a huge arsenal of sci-fi gadgets and weapons for the player to… Source news.xbox.com

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